
When you roll the selected Skill to uncover clues, achieve exceptional success with only three successes. Apply the Specialty's bonus die to relevant rolls of any Skill, except unskilled rolls. +2 to a contesting dice pool or resistance trait applied against supernatural mental influence.Ĭhoose a Specialty in the corresponding Skill. Take 8-Again to perceive traps or ambushes, but on exceptional success, suffer Spooked. You're overly cautious of hidden dangers. When violence erupts, you may suffer Insane to boost Strength, suffer Beaten Down but gain 8-Again to flee, or suffer Stunned but recover Willpower. Your nerves react instinctively to danger. Roll Wits + Survival to substitute woodland scavengings for equipment when treating patients with Medicine, unless the patient suffers non-bashing wound penalties. Make extended action rolls in half the necessary time. Roll Intelligence + Composure to identify evidence of supernatural involvement.

Roll Intelligence + Wits to recall useful trivia relating to a particular field or pursuit.

+2 bonus to recall minute facts buried in other information. Keep perfect track of your relative location and direction, and ignore penalties to navigate or find your way. Once per chapter, roll Wits + Composure as an instant action to ask the Storyteller a question about risks and choices.
